# Electronic Arts (EA) Forecast Calculator

Interactive five-year financial forecast and DCF for Electronic Arts. Adjust revenue growth, margins, capex, and WACC to update revenue, free cash flow, and enterprise value.

- Canonical: https://finamodel.com/companies/electronic-arts/forecast
- Industry: Consumer
- Forecast start year: 2026

## Historical data

| Year | Revenue | Free cash flow | EBITDA | Net income |
|---:|---:|---:|---:|---:|
| 2021 | 4950000000 | 1539000000 | 1141000000 | 1019000000 |
| 2022 | 5537000000 | 1789000000 | 1595000000 | 3039000000 |
| 2023 | 5629000000 | 1917000000 | 1227000000 | 837000000 |
| 2024 | 6991000000 | 1880000000 | 1615000000 | 789000000 |
| 2025 | 7426000000 |  -  | 1868000000 | 802000000 |

## Frequently asked questions

### What is Electronic Arts' core business model?

Electronic Arts (EA) is a global leader in digital interactive entertainment, developing games, content, and online services for consoles, personal computers, and mobile devices. Its business model is highly digital and increasingly recurring, shifting towards a "games-as-a-service" model where titles are monetized over years.

### How does Electronic Arts generate revenue?

EA generates revenue primarily through live services and other offerings, which contribute approximately 73% of its total, and full game sales, making up about 27%. The company monetizes its major intellectual properties like EA SPORTS FC and Apex Legends via microtransactions, battle passes, and Ultimate Team card packs.

### What are Electronic Arts' typical capital expenditure requirements?

Electronic Arts operates as a highly capital-efficient business with very low capital expenditure needs. Capex as a percentage of revenue is typically between 2% to 3% annually, primarily allocated to maintenance for IT infrastructure and studio upgrades rather than major growth initiatives.

### How does Electronic Arts' working capital profile impact its cash flow?

Electronic Arts consistently maintains negative net working capital, which provides a structural cash flow advantage to fund operations. This occurs because EA collects cash upfront from players for digital content but defers the revenue recognition, creating a significant deferred revenue liability.

### What is the purpose of the Electronic Arts financial model?

The Electronic Arts financial model serves as a comprehensive tool for equity research analysts to perform equity valuation and operational forecasting. It is designed to project EA's transition towards recurring live services, evaluate the cash flow impact of deferred revenue, and determine a fair value per share.

### Can I download an Excel financial model for Electronic Arts?

Yes, an Excel financial model for Electronic Arts is available for download, providing a comprehensive tool for analysis. This model offers forecasts spanning from fiscal year 2026 through fiscal year 2030, aiding in equity valuation and operational projections.
